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<channel>
	<title>Xiao Tan Portfolio</title>
	<link>https://xiaotan.me</link>
	<description>Xiao Tan Portfolio</description>
	<pubDate>Sun, 09 Aug 2026 09:10:26 +0000</pubDate>
	<generator>https://xiaotan.me</generator>
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		<title>A Hunger Artist</title>
				
		<link>https://xiaotan.me/A-Hunger-Artist</link>

		<pubDate>Sun, 09 Aug 2026 09:10:26 +0000</pubDate>

		<dc:creator>Xiao Tan Portfolio</dc:creator>

		<guid isPermaLink="true">https://xiaotan.me/A-Hunger-Artist</guid>

		<description>A Hunger Artist&#60;img width="3000" height="2000" width_o="3000" height_o="2000" data-src="https://freight.cargo.site/t/original/i/eed4420e34960802e90904df7294bd80dcac05331ddd72083da7472973fae4bc/Weixin-Image_20260809170218.jpg" data-mid="251091442" border="0"  src="https://freight.cargo.site/w/1000/i/eed4420e34960802e90904df7294bd80dcac05331ddd72083da7472973fae4bc/Weixin-Image_20260809170218.jpg" /&#62;



	


A Hunger Artist
Interactive theater adaptation · Aranya Theatre Festival Best Creative Award


An adaptation of Kafka's A Hunger Artist that reimagines the spectator's role through real-time audience participation. Using a QR-code entry point, audience members contribute live danmaku (弹幕) that becomes part of the performance itself, turning the act of watching into an act of complicity, and staging Kafka's themes of spectacle, hunger, and the crowd's gaze as a live formal structure rather than a metaphor.


I served as the interactive technologist for the production, designing and building the real-time participation system ​(Node.js + Socket.IO) and architecting the full show-control pipeline: live camera integration, DroidCam to OBS to QLab projection routing, network configuration for reliable in-venue performance, and a kiosk-mode operating setup for the live run. The work sat at the intersection of software, live video, and stagecraft, ensuring the technology stayed invisible so the audience's presence could take center stage.


The production received the Best Creative Award at the Aranya Theatre Festival (阿那亚未来戏剧节).
&#38;nbsp; &#38;nbsp;2026 March &#38;nbsp; &#38;nbsp; Young Theater Shanghai &#38;nbsp; &#38;nbsp;2026 June &#38;nbsp; &#38;nbsp;&#38;nbsp; &#38;nbsp;&#38;nbsp;Aranya Theater Festival&#38;nbsp;

· &#38;nbsp;Best Creative Award&#38;nbsp; &#38;nbsp;2026 Sept &#38;nbsp; &#38;nbsp;&#38;nbsp; &#38;nbsp; Beijing Fringe Festival&#38;nbsp;
Documentation in progress...
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		<title>Stand Still</title>
				
		<link>https://xiaotan.me/Stand-Still</link>

		<pubDate>Wed, 07 Jan 2026 08:58:03 +0000</pubDate>

		<dc:creator>Xiao Tan Portfolio</dc:creator>

		<guid isPermaLink="true">https://xiaotan.me/Stand-Still</guid>

		<description>Stand Still



	Stand Still is an interactive art game that invites players to slow down and rediscover the quiet beauty of everyday moments. In a world that constantly urges us to move, chase, and achieve, the game asks a simple question: What happens when you stop?
Through a physical controller, you step into a digital space shaped by stillness itself. Light filters through trees, clouds drift across the sky, and rain begins to fall. The more you pause and listen, the more the world reveals itself. There are no enemies, no objectives, no scores, only subtle shifts of sound, light, and motion that respond to your presence. Stand Still transforms a moment of inaction into an act of discovery, reminding us that sometimes, standing still is the only way to move forward.
Stand Still was exhibited at the West Bund Art Center as part of the FutureLab exhibition and at the New Bund 31 as part of the Future Theatre exhibition.

	
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		<title>Return the Buddha's Head to the Buddha's Body &#124; Performance at Wonderville</title>
				
		<link>https://xiaotan.me/Return-the-Buddha-s-Head-to-the-Buddha-s-Body-Performance-at</link>

		<pubDate>Sat, 10 May 2025 17:14:40 +0000</pubDate>

		<dc:creator>Xiao Tan Portfolio</dc:creator>

		<guid isPermaLink="true">https://xiaotan.me/Return-the-Buddha-s-Head-to-the-Buddha-s-Body-Performance-at</guid>

		<description>Return the Buddha's Head to the Buddha's Body
 An Audio Visual Performance at Wonderville







	This live performance integrates audio-reactive visuals by synchronizing Unreal Engine with Ableton Live via Max for Live, enabling real-time parameter mapping and visual modulation.


The environment design and Buddha statue are inspired by the Asian art galleries at the Met.


For more information about the musician in this performance, check out their website and Instagram below:


ph0silkpunk.com

DJ: Howard Ouyang&#38;nbsp; &#38;nbsp;&#124;&#38;nbsp; &#38;nbsp;@howradp.h.0
Drummer: Zheyu Pi&#38;nbsp; &#38;nbsp;&#124;&#38;nbsp; &#38;nbsp;@pizheyu
	


 
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		<title>Virtual Production for Shirley Paden's Kingdom of Cables</title>
				
		<link>https://xiaotan.me/Virtual-Production-for-Shirley-Paden-s-Kingdom-of-Cables</link>

		<pubDate>Thu, 19 Dec 2024 13:33:27 +0000</pubDate>

		<dc:creator>Xiao Tan Portfolio</dc:creator>

		<guid isPermaLink="true">https://xiaotan.me/Virtual-Production-for-Shirley-Paden-s-Kingdom-of-Cables</guid>

		<description>Virtual Production for Shirley Paden's  Kingdom of Cables


	

Kingdom of Cables is an upcoming film inspired by one of Shirley Paden’s books. The video below showcases the development process of three environments I created in Unreal Engine for the film's virtual production. These environments feature an OSC control interface, allowing the director to adjust interactive objects in real time during filming




My Role:&#38;nbsp;



















Virtual Production UE Tech &#124; Environmental Artist
	











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		<title>I'll Meet You in the Rain &#124; GDC 2025 Alt-Ctrl Finalist</title>
				
		<link>https://xiaotan.me/I-ll-Meet-You-in-the-Rain-GDC-2025-Alt-Ctrl-Finalist</link>

		<pubDate>Wed, 18 Dec 2024 11:54:10 +0000</pubDate>

		<dc:creator>Xiao Tan Portfolio</dc:creator>

		<guid isPermaLink="true">https://xiaotan.me/I-ll-Meet-You-in-the-Rain-GDC-2025-Alt-Ctrl-Finalist</guid>

		<description>I’ll Meet You in the Rain

	


I’ll Meet You in the Rain is a two-player asymmetry co-op game. One player will play as an umbrella and the other one will play as a glass jar. Players will use physical controllers, a real umbrella and a glass jar to control the corresponding in-game characters.


In a magical world where fading stars are falling from the sky, the umbrella transforms from its usual function of shielding rain into a celestial object that bounces stars away and takes players on a journey through the unknown universe.


Floating on the opposite side of the umbrella, the glass jar is designed to catch stars that have been bounced by the umbrella. Through this action, we want to evoke the nostalgic childhood memory of folding origami lucky stars and gathering them in a jar.&#38;nbsp;


At the beginning, players are unaware of each other's presence in the game, but by the end, they will meet at the midpoint and come to understand how their actions within the game have impacted one another. There is no winning condition in this game, instead, we want to capture the poetic moment of encountering another person and discovering how their actions have brought meaning to each other's worlds.


Unlike conventional controllers, our custom umbrella and bottle make players feel like they are acting like the characters in the game. We want them to engage in a way that feels intuitive and connected.


Technical wise, we attached an Arduino on each controller. it sends rotation data from its gyroscope to Unity through serial. We then mapped the rotation value to our in-game objects to achieve a smooth interaction.




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An Alt-Ctrl Game Made by: Xiangrui Zeng, Olivia Yin, Xiao Tan, Coco Ma, Shuang Cai, Lancy Zhan




My Role: Arduino Coding, Unity Serial Communication, 3D Artist &#38;nbsp;






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More Info:&#38;nbsp;
Press Comments
What is Alt Ctrl

</description>
		
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	<item>
		<title>Pupa - VR Documentary</title>
				
		<link>https://xiaotan.me/Pupa-VR-Documentary</link>

		<pubDate>Wed, 18 Dec 2024 12:18:43 +0000</pubDate>

		<dc:creator>Xiao Tan Portfolio</dc:creator>

		<guid isPermaLink="true">https://xiaotan.me/Pupa-VR-Documentary</guid>

		<description>Pupa
	

Pupa is an immersive VR documentary that tells the story of Ariel, a patient living with scleroderma - a rare chronic autoimmune disease that causes the skin and connective tissues to harden. 
Through hand-tracking technology, audiences experience the transformation of her hands, emotional challenges, and physical inconvenience that accompany the disease. Narrated from the patient’s perspective, Pupa alternates between realistic scenes and more magical, surreal moments, exploring profound themes of resilience, personal growth, and the journey of learning to accept and coexist with fear amid life’s inevitable struggles.
My Role: 3D Artist, Character Designer, Graphic Designer
	







	Credit:



Director: Coco Ma
Producer: Ian Tang
Writer: Coco Ma
Game Engineer: Ian Tang
Game Designer: Olivia Yin
3D Artists: Olivia Yin, Xiao Tan, Wenxiao Ding
Technical Artist: Xiangrui Zeng
Character Designers: Coco Ma, Xiao Tan
Animator: Coco Ma
Motion Capture Actor: Wenxiao Ding
Graphic Designers: Xiao Tan, Wenxiao Ding
Composers: Zheyu Pi &#38;amp; Jun Guo (Silkpunk Production)
Translators: Audrey Sze, Ian Tang, Xiangrui Zeng
Voiceover Actor: Xiangrui Zeng
Special Thanks: Yuan Fang





	



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		<title>Balloon</title>
				
		<link>https://xiaotan.me/Balloon</link>

		<pubDate>Thu, 19 Dec 2024 13:08:43 +0000</pubDate>

		<dc:creator>Xiao Tan Portfolio</dc:creator>

		<guid isPermaLink="true">https://xiaotan.me/Balloon</guid>

		<description>Balloon






	



Balloon (2024) is an interactive installation that explores the concept of digital skin, capturing the fluid motion of a body part in space, mirroring the natural movement of skin. As the avatar’s skin folds inward, it encapsulates emotions buried within the subconscious mind.

The avatar takes the form of a balloon-like figure, drifting freely with a rhythmic cycle of inflation and deflation. When the ceiling lights shift, casting moments of darkness, audiences can engage with the digital skin through a specialized device that senses airflow speed. As participants blow into the device, the digital skin responds and moves through the space, reflecting the intensity of their breath.



My role: Interaction Design, Physical Design&#38;nbsp;
More Info:https://keerzhao.com/Balloon



	&#60;img width="6000" height="4000" width_o="6000" height_o="4000" data-src="https://freight.cargo.site/t/original/i/fa1f28d832857f1ccb13b72493cf167f93fb949edcdad5a7dbd69bc25099d550/5Q3A4587.JPG" data-mid="223579722" border="0"  src="https://freight.cargo.site/w/1000/i/fa1f28d832857f1ccb13b72493cf167f93fb949edcdad5a7dbd69bc25099d550/5Q3A4587.JPG" /&#62;


Physical Design&#38;nbsp;

	

The airspeed detection device features an Arduino Nano 33 IoT, a wind sensor, and a battery pack. For seamless wireless interaction between the audience and the installation, the Arduino transmits real-time wind speed data to Unreal Engine via OSC. This data is then mapped to control the movement of the digital skin.


	&#60;img width="3024" height="4032" width_o="3024" height_o="4032" data-src="https://freight.cargo.site/t/original/i/b4e2072a038558cd36392c75ca2bf7eda2ee9cf641c97a40465e7c99f7e9cd88/ard2.jpg" data-mid="223693511" border="0" data-scale="50" src="https://freight.cargo.site/w/1000/i/b4e2072a038558cd36392c75ca2bf7eda2ee9cf641c97a40465e7c99f7e9cd88/ard2.jpg" /&#62;&#60;img width="3024" height="4032" width_o="3024" height_o="4032" data-src="https://freight.cargo.site/t/original/i/7432e486c6b6d72ecbe7749b4496d796e1e006fae87bae56140b3cb654cd1329/ard.jpg" data-mid="223693508" border="0" data-scale="50" src="https://freight.cargo.site/w/1000/i/7432e486c6b6d72ecbe7749b4496d796e1e006fae87bae56140b3cb654cd1329/ard.jpg" /&#62;


&#60;img width="6000" height="4000" width_o="6000" height_o="4000" data-src="https://freight.cargo.site/t/original/i/5b5a52a6c475fd136ca6d5c521017a5fe82dbf339b3f4ba9d1160488eea6ccf9/5Q3A4671.JPG" data-mid="223579736" border="0"  src="https://freight.cargo.site/w/1000/i/5b5a52a6c475fd136ca6d5c521017a5fe82dbf339b3f4ba9d1160488eea6ccf9/5Q3A4671.JPG" /&#62;




</description>
		
	</item>
		
		
	<item>
		<title>Yann Toma’s Show - Polarities</title>
				
		<link>https://xiaotan.me/Yann-Toma-s-Show-Polarities</link>

		<pubDate>Mon, 10 Jun 2024 19:34:52 +0000</pubDate>

		<dc:creator>Xiao Tan Portfolio</dc:creator>

		<guid isPermaLink="true">https://xiaotan.me/Yann-Toma-s-Show-Polarities</guid>

		<description>Polarities&#60;img width="1170" height="658" width_o="1170" height_o="658" data-src="https://freight.cargo.site/t/original/i/cf6380ebf20e9bc6f1aa59db93d6c784305315f7afb3491bd3b5cf6f544e704b/h.jpg" data-mid="212733468" border="0"  src="https://freight.cargo.site/w/1000/i/cf6380ebf20e9bc6f1aa59db93d6c784305315f7afb3491bd3b5cf6f544e704b/h.jpg" /&#62;

My role: Physical Designer, Interaction Designer
	
Polarities engage through a glass sculpture filled with a gas subjected to a bombardment of electrons, forces assumed by the artist to be complementary and placed at each end of the work, reacting sensitively to the audience’s presence. 
Powered by light and physical engagement, the installation evolves and shapeshifts in response to audience interaction, creating a seamless fusion of artwork and viewer experience.


https://www.nyu.edu/about/news-publications/news/2024/may/yann-toma--an-artist-in-residence-at-la-maison-francaise-of-nyu-.html


	
&#60;img width="1080" height="1080" width_o="1080" height_o="1080" data-src="https://freight.cargo.site/t/original/i/0ff18e533c2790a26f922d58f2fbb33fe92119d5d175ff760c88079c19aebc9e/3.jpg" data-mid="212647222" border="0"  src="https://freight.cargo.site/w/1000/i/0ff18e533c2790a26f922d58f2fbb33fe92119d5d175ff760c88079c19aebc9e/3.jpg" /&#62;
&#60;img width="1080" height="1080" width_o="1080" height_o="1080" data-src="https://freight.cargo.site/t/original/i/d1fd5d3afceba9ee849db4587a913384cdf89b75e45396e73a99abb36dea724d/2.jpg" data-mid="212647221" border="0"  src="https://freight.cargo.site/w/1000/i/d1fd5d3afceba9ee849db4587a913384cdf89b75e45396e73a99abb36dea724d/2.jpg" /&#62;


&#60;img width="3024" height="4032" width_o="3024" height_o="4032" data-src="https://freight.cargo.site/t/original/i/0e8380cf7f46b8b1a56c29ca5e9c3584bbb6f41cc7ee29c6cd749e95102a6de4/g.jpg" data-mid="212733599" border="0"  src="https://freight.cargo.site/w/1000/i/0e8380cf7f46b8b1a56c29ca5e9c3584bbb6f41cc7ee29c6cd749e95102a6de4/g.jpg" /&#62;
&#60;img width="3024" height="4032" width_o="3024" height_o="4032" data-src="https://freight.cargo.site/t/original/i/bb3b435aadc89e14e2a8da0051e1e87957a5c17656bef640fb85a061c96b0ac5/f.jpg" data-mid="212733598" border="0"  src="https://freight.cargo.site/w/1000/i/bb3b435aadc89e14e2a8da0051e1e87957a5c17656bef640fb85a061c96b0ac5/f.jpg" /&#62;




Technical Documentation

	


This installation responds to the viewer's proximity by brightening the neon light as they approach and dimming it as they move away. Simultaneously, the audio’s volume, tone, and frequency shift based on the viewer's distance from the light.

To ensure detection from all directions, six ultrasonic sensors are positioned around the setup. The system compares data from each sensor to determine the minimum value, representing the closest object. This value controls the PWM signal through a transformer, adjusting the neon light's brightness.

Since ultrasonic sensors can struggle to detect soft materials like clothing, their readings often fluctuate. To stabilize the output and prevent flickering, the system calculates the median of seven consecutive minimum readings. This smoothed value is then sent via serial communication to Max/MSP, dynamically controlling the audio in real time.




	

Arduino Code Link:https://github.com/xiao2202/Polarities.git
MaxMsp Patch Link:arduino_sound.maxpat




	&#60;img width="3226" height="2649" width_o="3226" height_o="2649" data-src="https://freight.cargo.site/t/original/i/6f2f7deec721d79207ba1acae79d038e67d68023ea07f94468ff5917e09a0a26/neon_bb.png" data-mid="212660548" border="0"  src="https://freight.cargo.site/w/1000/i/6f2f7deec721d79207ba1acae79d038e67d68023ea07f94468ff5917e09a0a26/neon_bb.png" /&#62;
	Breadboard view of an Arduino Uno connected to six HC-SR04
Ultrasonic sensors. The ground pins of the six ultrasonic sensors are wired in parallel
and connected to the GND pin of Arduino. The power (VCC) pins of the sensors are
wired in parallel and connected to the 5V pin of Arduino. Trig and Echo pins of
each sensor are connected to one another, thanks to the New Ping Library that
allows both Trig and Echo pin to be connected to one digital pin on an Arduino.
In the graph above, from top to bottom, Trig and Echo pins from each sensor are
connected to digital pin 2, 4, 5, 7, 8, 9 on Arduino Uno. Arduino Uno is
powered by a 6V battery pack that is connected to the VIN and GND pin on the Arduino.
Arduino Uno can be alternatively powered directly by a DC barrel jack for a permanent
installation.



Two ends of the Neon Light Bulb are connected to a Neon Transformer
(Ventex VT5520) that is plugged into an AC outlet. The PWM control pin from the
transformer is connected to digital pin 3 on the Arduino and the ground pin
connected to the GND pin of Arduino.










	&#60;img width="4032" height="3024" width_o="4032" height_o="3024" data-src="https://freight.cargo.site/t/original/i/6f166abf5ff9bd0240f352f96d5ac5b9ef0679fe87a1affc746e9e11885b7164/s.jpg" data-mid="212733600" border="0"  src="https://freight.cargo.site/w/1000/i/6f166abf5ff9bd0240f352f96d5ac5b9ef0679fe87a1affc746e9e11885b7164/s.jpg" /&#62;
	&#60;img width="4032" height="3024" width_o="4032" height_o="3024" data-src="https://freight.cargo.site/t/original/i/d45304e982c68516087cb31f9c8f5a8561c40ef0c42e368a98794bbb6888dbf9/z.jpg" data-mid="212733601" border="0"  src="https://freight.cargo.site/w/1000/i/d45304e982c68516087cb31f9c8f5a8561c40ef0c42e368a98794bbb6888dbf9/z.jpg" /&#62;





</description>
		
	</item>
		
		
	<item>
		<title>Mosquito Escape &#124; GDC 2024 Alt-Ctrl Finalist</title>
				
		<link>https://xiaotan.me/Mosquito-Escape-GDC-2024-Alt-Ctrl-Finalist</link>

		<pubDate>Mon, 29 Jan 2024 23:22:41 +0000</pubDate>

		<dc:creator>Xiao Tan Portfolio</dc:creator>

		<guid isPermaLink="true">https://xiaotan.me/Mosquito-Escape-GDC-2024-Alt-Ctrl-Finalist</guid>

		<description>&#60;img width="3429" height="2473" width_o="3429" height_o="2473" data-src="https://freight.cargo.site/t/original/i/42e9ee7bbdebf6aec120172cec305360cdeaad171c3854525123ad3e887cc404/logo-06.png" data-mid="207976719" border="0"  src="https://freight.cargo.site/w/1000/i/42e9ee7bbdebf6aec120172cec305360cdeaad171c3854525123ad3e887cc404/logo-06.png" /&#62;
Mosquito Escape
	






More Info:https://gdconf.com/alt-ctrl-gdc





	


We all have the experience of waking up to a mosquito's buzzing noise on a hot summer night. When that happens, our instinct is to kill the mosquito as fast as possible, by whatever it takes! But what is it like to be a mosquito, whose only goal is to survive from human's brutal massacre? 
Mosquito Escape is a game that brings players on a mosquito's journey of survival to escape a human household. A set of custom-made controllers is a great way to introduce players to this unique perspective. 
By wearing 'mosquito wings', a set of alternative controllers that detects players' motion data, players can experience what it takes for a mosquito to navigate a house filled with deadly obstacles. Players have to flap their wings in the right way or otherwise, they will end up like the one that woke you up on a hot summer night!


Mosquito Escape is an alt-ctrl section finalist at GDC 2024.&#38;nbsp;
My role: Physical Design, Game Design, Graphic Design


This game is built in Unity by Yuhan Ma, Xiangrui Zeng and Xiao Tan





	

Cardboard Prototypes


	
&#60;img width="1702" height="1276" width_o="1702" height_o="1276" data-src="https://freight.cargo.site/t/original/i/01b13a4ab5a0058ff740a32f5fcdceebaeb23ab7c835951322da9fb0696b4f5b/5.jpg" data-mid="203124266" border="0"  src="https://freight.cargo.site/w/1000/i/01b13a4ab5a0058ff740a32f5fcdceebaeb23ab7c835951322da9fb0696b4f5b/5.jpg" /&#62;
&#60;img width="1702" height="1276" width_o="1702" height_o="1276" data-src="https://freight.cargo.site/t/original/i/2b8cda64b5bd70f2f65e398f236cf2da2b8f5c192a639ea0064e4fa9ef52617f/4.jpg" data-mid="203124257" border="0"  src="https://freight.cargo.site/w/1000/i/2b8cda64b5bd70f2f65e398f236cf2da2b8f5c192a639ea0064e4fa9ef52617f/4.jpg" /&#62;
&#60;img width="1280" height="1707" width_o="1280" height_o="1707" data-src="https://freight.cargo.site/t/original/i/0f9eb992227d325600574ba7da5fe17eca4291cce215f0a7383973f7861a6fc8/2.jpg" data-mid="203124265" border="0"  src="https://freight.cargo.site/w/1000/i/0f9eb992227d325600574ba7da5fe17eca4291cce215f0a7383973f7861a6fc8/2.jpg" /&#62;
&#60;img width="1280" height="1707" width_o="1280" height_o="1707" data-src="https://freight.cargo.site/t/original/i/0503e6c995e2763c348be765fe4b2d5d0aeec206b2da6e74f5cd652766ab9178/3.jpg" data-mid="203124267" border="0"  src="https://freight.cargo.site/w/1000/i/0503e6c995e2763c348be765fe4b2d5d0aeec206b2da6e74f5cd652766ab9178/3.jpg" /&#62;





	

CAD


	
&#60;img width="1042" height="567" width_o="1042" height_o="567" data-src="https://freight.cargo.site/t/original/i/631c869ce7dabb9e0bae173563e585a78bacf506aa91f4b15caae83476f8b50f/3d.png" data-mid="203124264" border="0"  src="https://freight.cargo.site/w/1000/i/631c869ce7dabb9e0bae173563e585a78bacf506aa91f4b15caae83476f8b50f/3d.png" /&#62;
&#60;img width="1153" height="790" width_o="1153" height_o="790" data-src="https://freight.cargo.site/t/original/i/26986bb45eff4b074d792f3534453acefc2af2af1870d18bb5dcd64b8a896fe1/3d2.png" data-mid="203124263" border="0" data-scale="29" src="https://freight.cargo.site/w/1000/i/26986bb45eff4b074d792f3534453acefc2af2af1870d18bb5dcd64b8a896fe1/3d2.png" /&#62;&#60;img width="1377" height="793" width_o="1377" height_o="793" data-src="https://freight.cargo.site/t/original/i/a3e3d76dd8933e9e5fa34103f57ed24709634da691b611da671f7d5d02d9383d/3d3.png" data-mid="203124256" border="0" data-scale="29" src="https://freight.cargo.site/w/1000/i/a3e3d76dd8933e9e5fa34103f57ed24709634da691b611da671f7d5d02d9383d/3d3.png" /&#62;




	3D Printing and Fabrication


	
&#60;img width="1917" height="1374" width_o="1917" height_o="1374" data-src="https://freight.cargo.site/t/original/i/2e17ec11106b5f42d72d4c0507c6c83c0f6921e6cfa056829cde8493b9b59377/3d4.png" data-mid="203124261" border="0"  src="https://freight.cargo.site/w/1000/i/2e17ec11106b5f42d72d4c0507c6c83c0f6921e6cfa056829cde8493b9b59377/3d4.png" /&#62;
&#60;img width="3024" height="4032" width_o="3024" height_o="4032" data-src="https://freight.cargo.site/t/original/i/299931bc05a604ae2f5bc8d82955f1025e5d2011394d6183d064a3ee85f63b32/mosWing.jpg" data-mid="203124258" border="0"  src="https://freight.cargo.site/w/1000/i/299931bc05a604ae2f5bc8d82955f1025e5d2011394d6183d064a3ee85f63b32/mosWing.jpg" /&#62;
&#60;img width="961" height="1140" width_o="961" height_o="1140" data-src="https://freight.cargo.site/t/original/i/908e878f8739fe1921ad8652e8a450fb8254c53c3a97708c592d709537d66f49/3d5.png" data-mid="203124275" border="0"  src="https://freight.cargo.site/w/961/i/908e878f8739fe1921ad8652e8a450fb8254c53c3a97708c592d709537d66f49/3d5.png" /&#62;






	Reference vs. Final Product
	&#60;img width="461" height="648" width_o="461" height_o="648" data-src="https://freight.cargo.site/t/original/i/39899cc01705db1f9431a2d5f5479eba225404f57522a8a29e15262fcb6e7597/7.png" data-mid="212880002" border="0" data-scale="47" src="https://freight.cargo.site/w/461/i/39899cc01705db1f9431a2d5f5479eba225404f57522a8a29e15262fcb6e7597/7.png" /&#62;

&#38;nbsp;
	

Characters and Props Design


	
&#60;img width="742" height="495" width_o="742" height_o="495" data-src="https://freight.cargo.site/t/original/i/7215fa02786df2db7e1bd77051a7f557c4bfe1b5f6147bc93917975fc09063b8/7.png" data-mid="203124262" border="0"  src="https://freight.cargo.site/w/742/i/7215fa02786df2db7e1bd77051a7f557c4bfe1b5f6147bc93917975fc09063b8/7.png" /&#62;
&#60;img width="1101" height="715" width_o="1101" height_o="715" data-src="https://freight.cargo.site/t/original/i/13674f236ba8b8c1c361306f7b6e233cc6308264334fae7f2a48c16926c36d6e/6.png" data-mid="212880001" border="0"  src="https://freight.cargo.site/w/1000/i/13674f236ba8b8c1c361306f7b6e233cc6308264334fae7f2a48c16926c36d6e/6.png" /&#62;
&#60;img width="865" height="1051" width_o="865" height_o="1051" data-src="https://freight.cargo.site/t/original/i/73cde376275747b684236284f51f9df3a5cbbdb19813a53fb24c6954b0e895d4/racket2.png" data-mid="212880006" border="0"  src="https://freight.cargo.site/w/865/i/73cde376275747b684236284f51f9df3a5cbbdb19813a53fb24c6954b0e895d4/racket2.png" /&#62;
&#60;img width="758" height="780" width_o="758" height_o="780" data-src="https://freight.cargo.site/t/original/i/f5ed2f01e64384b9fc8df03f1f0b004fbd66fe38fecab1b716c1d5fed0925b69/mom.png" data-mid="212880005" border="0"  src="https://freight.cargo.site/w/758/i/f5ed2f01e64384b9fc8df03f1f0b004fbd66fe38fecab1b716c1d5fed0925b69/mom.png" /&#62;
&#60;img width="481" height="520" width_o="481" height_o="520" data-src="https://freight.cargo.site/t/original/i/d325eeabbd7cabd70764c80b5c1b5c0aa043b37b7408bdde59e14ce80a35ef39/baby.png" data-mid="212880003" border="0"  src="https://freight.cargo.site/w/481/i/d325eeabbd7cabd70764c80b5c1b5c0aa043b37b7408bdde59e14ce80a35ef39/baby.png" /&#62;
&#60;img width="847" height="817" width_o="847" height_o="817" data-src="https://freight.cargo.site/t/original/i/56db32645e7c8ab8c303af3db4a28c73eb1190c232c4937cdd061980f5d1d70f/dad.png" data-mid="212880004" border="0"  src="https://freight.cargo.site/w/847/i/56db32645e7c8ab8c303af3db4a28c73eb1190c232c4937cdd061980f5d1d70f/dad.png" /&#62;






	Level Design
	
&#60;img width="1450" height="742" width_o="1450" height_o="742" data-src="https://freight.cargo.site/t/original/i/259b15d35e4464668664d6c93da6a6f3d88abc585290879683b857b8e4d25e55/9.png" data-mid="207976712" border="0"  src="https://freight.cargo.site/w/1000/i/259b15d35e4464668664d6c93da6a6f3d88abc585290879683b857b8e4d25e55/9.png" /&#62;
&#60;img width="1200" height="676" width_o="1200" height_o="676" data-src="https://freight.cargo.site/t/original/i/330d4b6348c5505cefc114ef6277bd1a53c5ba15597eb54e5a892bccb92ad75e/thumbnail.png" data-mid="207976713" border="0"  src="https://freight.cargo.site/w/1000/i/330d4b6348c5505cefc114ef6277bd1a53c5ba15597eb54e5a892bccb92ad75e/thumbnail.png" /&#62;
&#60;img width="1201" height="676" width_o="1201" height_o="676" data-src="https://freight.cargo.site/t/original/i/6b6d8c43c5c7481242b878cac2edf30436e47060f38bbb3e2d794d36a38aab40/thumbnail2.png" data-mid="207976714" border="0"  src="https://freight.cargo.site/w/1000/i/6b6d8c43c5c7481242b878cac2edf30436e47060f38bbb3e2d794d36a38aab40/thumbnail2.png" /&#62;


	GDC Ult-Ctrl Exhibit
	
&#60;img width="4032" height="3024" width_o="4032" height_o="3024" data-src="https://freight.cargo.site/t/original/i/08cc2242d59c7aa29acfff486e2f9b92228e378dceeea4aaf7014c56b6f731c9/5.jpg" data-mid="212879872" border="0"  src="https://freight.cargo.site/w/1000/i/08cc2242d59c7aa29acfff486e2f9b92228e378dceeea4aaf7014c56b6f731c9/5.jpg" /&#62;
&#60;img width="1702" height="1276" width_o="1702" height_o="1276" data-src="https://freight.cargo.site/t/original/i/eb0d3db8dae8b87e24c630e4658b6ca0bac3b4272bb4ddc5c76d8b73ced749c5/1.jpg" data-mid="212879868" border="0"  src="https://freight.cargo.site/w/1000/i/eb0d3db8dae8b87e24c630e4658b6ca0bac3b4272bb4ddc5c76d8b73ced749c5/1.jpg" /&#62;
&#60;img width="4032" height="3024" width_o="4032" height_o="3024" data-src="https://freight.cargo.site/t/original/i/460f0fe7763c89cfd184ea7cf010f51304a0f18226aab5168b53a3b1cbe7443a/2.jpg" data-mid="212879869" border="0"  src="https://freight.cargo.site/w/1000/i/460f0fe7763c89cfd184ea7cf010f51304a0f18226aab5168b53a3b1cbe7443a/2.jpg" /&#62;
&#60;img width="4032" height="3024" width_o="4032" height_o="3024" data-src="https://freight.cargo.site/t/original/i/ced5156b6ddc83b17a169fed3a229077b1a3d7e88c33fa67aa03fe9c4f06c5b3/4.jpg" data-mid="212879871" border="0"  src="https://freight.cargo.site/w/1000/i/ced5156b6ddc83b17a169fed3a229077b1a3d7e88c33fa67aa03fe9c4f06c5b3/4.jpg" /&#62;



</description>
		
	</item>
		
		
	<item>
		<title>I'll Wait for You Downstairs</title>
				
		<link>https://xiaotan.me/I-ll-Wait-for-You-Downstairs</link>

		<pubDate>Thu, 18 Jan 2024 23:51:30 +0000</pubDate>

		<dc:creator>Xiao Tan Portfolio</dc:creator>

		<guid isPermaLink="true">https://xiaotan.me/I-ll-Wait-for-You-Downstairs</guid>

		<description>&#60;img width="6744" height="4502" width_o="6744" height_o="4502" data-src="https://freight.cargo.site/t/original/i/726618ff51df8f00519633f695b032c68a4443681ed7f56c6ee10f4ba9dd1837/2V3A8639.jpg" data-mid="202173390" border="0"  src="https://freight.cargo.site/w/1000/i/726618ff51df8f00519633f695b032c68a4443681ed7f56c6ee10f4ba9dd1837/2V3A8639.jpg" /&#62;



	

Intro
“I Will Wait for You Downstairs” is my thesis project at NYU’s ITP.&#38;nbsp;It is an exploration game that aims to rekindle the delight of playing make-believe and an experiment to observe the imaginative possibilities that arise from combining tangible objects and virtual content.

At the begining of the game, players will be presented with four controllers, each with ambiguous and "weirdly familiar" toy-like shapes. The purpose of each controller will not be explained to the player, and they are encouraged to experiment with them to discover their function. The game is projected onto a screen in front of the players, and the movement of the controllers will cause various in-game variables, such as time, weather, and camera orientation, to change.


	

Project Presentation













	Research

We all used to be kids who love to play make-believe, like imagining a lunch box as a pirate ship or a hat as a UFO. Even the toys we played with were, in essence, lifeless objects, the passion and love we poured into them were lively and real. 
But it seems that as we grow up, our ability to make lifeless objects come alive diminishes. What happens to creativity as we grow older? 
One research concludes that preschoolers were more likely to give creative explanations than were the 6-year-olds or adults (Changes, 2017)The research goes further to outline the possible explanation of the result: the tension between two thinking - exploration and exploitation. 
When we adults face a new problem, we usually exploit the knowledge about the world we have acquired so far and try to quickly find a solution that is close to the solutions we already have. 
On the other hand, exploration may lead us to a more unusual idea or a new piece of knowledge. But it may also mean that we waste time considering crazy possibilities that will never work, something both preschoolers and teenagers has been known to do (Changes, 2017).
	



Player Tutorial






Playtests















	Game Mechanics&#38;nbsp;
In this project, players will have the ability to control floating toys and experience time and weather-dependent events, such as a deer roaming through the snow or a UFO appearing on the horizon during a foggy day. The player's actions will cause trees to grow and the lens filter to shift to black and white. 
There are many more possibilities waiting for players to discover. Even doing nothing and observing the changes in time and weather can be an enjoyable experience. This slow-paced observatory game does not aim to force players to experience anything extraordinary. Instead, it provides a space and tools for players to explore at their own pace. &#38;nbsp;
	&#60;img width="1920" height="1040" width_o="1920" height_o="1040" data-src="https://freight.cargo.site/t/original/i/2efc285df1f795ade2831aa50d53b52a2a11dd0d5813a3b9c9e20e6f1267ebbb/3.png" data-mid="202173382" border="0"  src="https://freight.cargo.site/w/1000/i/2efc285df1f795ade2831aa50d53b52a2a11dd0d5813a3b9c9e20e6f1267ebbb/3.png" /&#62;





	

Hardwares&#38;nbsp;
The hardware components of each controller include an ESP32 Feather, a Bno055 Orientation Sensor, a lithium battery, and a slide switch, with the exception of the camera, which has an extra potentiometer to control the zoom effect. 
ESP32s can connect to WiFi and send the orientation sensor's data to Max Msp through OSC. Max Msp will receive the raw data, categorize them, smooth out the rough part, and scale them to values that can be mapped to different actors in the Unreal Engine.


	


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Blueprints and MaxMsp

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Prototypes


	&#60;img width="6744" height="4502" width_o="6744" height_o="4502" data-src="https://freight.cargo.site/t/original/i/57719a9d263470d82a43749e9985de76c643b8732a2e2a34785bc6d5a2b6a2f9/2V3A8667.jpg" data-mid="202173391" border="0" data-scale="79" src="https://freight.cargo.site/w/1000/i/57719a9d263470d82a43749e9985de76c643b8732a2e2a34785bc6d5a2b6a2f9/2V3A8667.jpg" /&#62;
	
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Photos


	
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