Xiao Tan

Technical Artist, 
Creative Technologist

for interactive installation, game, and virtual production

NYC Climate Week - Accelerator



My role: Unreal Engine Technical Artist, VFX Artist

Accelerator is an interactive exhibition that prompts players to fight against the climate crisis. Through projection and motion tracking, the game enables players to interact with the virtual world and restore a balanced environment.

More info:
https://www.eventbrite.com/e/rising-to-the-challenge-how-storytelling-drives-climate-action-tickets-710477315777?aff=oddtdtcreator








My responsibility includes:

• Created VFX assets for interactable water using Niagara particle system, Fluid Ninja Live, and Oceanography

• Wrote Blueprints that trigger in-game events when motion tracking camera detects players’ movements

• Troubleshot low frame rates issue by scaling down heavy assets and optimizing inefficient Blueprint 

• Operated and maintained ZED camera and N-Display for a smoother user experience during NYC Climate Week event

















Xiao is a New York based creative technologist and technical artist. His multidisciplinary works range from interactive installation, game design, to virtual production. He focuses on creating interactive experiences with new mediums, including physical computing, alt-ctrl, motion tracking, live performance, and VR.

For further information, projects, freelance, or collaborations
︎tanx2202@gmail.com / @real.xiaoxiao